Archive: gamification

Using Competitive Gaming to Drive Engagement and Analytical Skills in Marketing Research
Research Methodologies

Using Competitive Gaming to Drive Engagement and Analytical Skills in Marketing Research

Discover how competitive gaming, like the Craft Beer League, enhances analytical skills, teamwork, and data-driven learning in education and corporate...

MB

Mike Bruening

Professor at Sacred Heart University

The Future of Consumer Feedback is Fun and Fiercely First-Party
Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Gamification, Big Data, and Consumers: What’s on the Horizon?

Gamification, Big Data, and Consumers: What’s on the Horizon?

Gamification, data collection, and the the Internet of Behavior (IoB).

Indiana Lee

Indiana Lee

Freelance Writer at Indiana Lee Writes

4 Major Mobile Marketing Trends Shaping the Industry

4 Major Mobile Marketing Trends Shaping the Industry

Four trends for 2022 in mobile marketing and how to succeed in them.

Shannon Flynn

Shannon Flynn

Managing Editor at ReHack

Attracting the Right Members for a Successful Community
Research Methodologies

Attracting the Right Members for a Successful Community

Discussing how to find the right respondents for your market research.

Emily James

Emily James

Insights Marketer at FlexMR

Interview with Peter Hartzbech, Founder & CEO of iMotions
CEO Series

Interview with Peter Hartzbech, Founder & CEO of iMotions

Discussing iMotions’s acquisition and nonconscious measurement tech.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Interview with StJohn Deakins, Founder and CEO of CitizenME
CEO Series

Interview with StJohn Deakins, Founder and CEO of CitizenME

The personal data economy shift and what it means for market research.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

12 Crucial Tips to Designing Smartphone Qualitative that Gets Great Insight
Research Technology (ResTech)

12 Crucial Tips to Designing Smartphone Qualitative that Gets Great Insight

Learn 12 crucial tips to designing successful and engaging smartphone-based qualitative projects.

Ross McLean

Ross McLean

Top 40 Predictions about Insights & Analytics for 2017

Top 40 Predictions about Insights & Analytics for 2017

GreenBook Blog checks in with 40 Insights & Analytics thought leaders who offer their predictions for 2017.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Three Things I Learned from Catching Pokemons

Three Things I Learned from Catching Pokemons

What can we learn from Pokemon Go to make sure that we remain relevant and gather data that will help our clients make better decisions?

Felix Rios

Felix Rios

Technology and Innovation Manager at Ugam

Level Up: The Possibilities Brought to Life by Pokémon GO
The Respondent Experience

Level Up: The Possibilities Brought to Life by Pokémon GO

It’s been a few weeks since Pokémon GO’s U.S. release. For smartphones, the needle has forever been moved.

Zoë Dowling

Zoë Dowling

Pokemon Go: Gamification Lessons For Research
Research Technology (ResTech)

Pokemon Go: Gamification Lessons For Research

Pokémon Go has been hugely successful in terms of adoption and engagement. How has Pokémon Go garnered such success so quickly? What can we learn, as ...

Jason Anderson

Jason Anderson

Owner at Datagame

My Experience Using Crowdsourcing Via CrowdMed To Diagnose A Rare Medical Ailment
Research Technology (ResTech)

My Experience Using Crowdsourcing Via CrowdMed To Diagnose A Rare Medical Ailment

Lenny Muphy details his experience using the crowdsourcing platform CrowdMed, and how it relates to the insights industry.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Key Learnings From IIeX Europe
CEO Series

Key Learnings From IIeX Europe

Ray Poynter offers a review of the inaugural #IIeX Europe event and how the conference series will fit in with other industry conferences.

Ray Poynter

Ray Poynter

Managing Director at The Future Place

Wave 4 Of The Insight Innovation Competition Is Live!
Consumer Behavior

Wave 4 Of The Insight Innovation Competition Is Live!

Wave 4 Of The Insight Innovation Competition Is Live! Have an idea that helps brands better understand consumers? This is your chance to make a differ...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

A Patch, A Niche, A Disruptor & Something Over The Horizon
Research Methodologies

A Patch, A Niche, A Disruptor & Something Over The Horizon

In a new white paper posted on VCU, Ray Poynter looks at key disruptors for the MR industry.

Ray Poynter

Ray Poynter

Managing Director at The Future Place

Using Gamification In MR As A Complimentary Tool
Consumer Behavior

Using Gamification In MR As A Complimentary Tool

Gamification, although an exciting prospect for market researchers, is not the end all be all, so proceed with caution.

Evencia Leite

Evencia Leite

Director - Client & Consulting Services at TrendSource Inc

Gamification: An Engagement Technique That’s Making Waves
Research Technology (ResTech)

Gamification: An Engagement Technique That’s Making Waves

Engaging users is about understanding and encouraging behaviors you want to reinforce. Here are examples using gamification to engage users.

Rachel Dreyfus

Rachel Dreyfus

Thoughts On The Future Of Consumer Intelligence Event
Qualitative Research

Thoughts On The Future Of Consumer Intelligence Event

A comprehensive overview of the changing MR industry and the challenges companies and brands are facing.

Nelie Shah

Nelie Shah

The State of Gamification in Market Research
Research Methodologies

The State of Gamification in Market Research

Gamification has slowly been gaining traction in the market research space. What is the leading example of successful research gamification?

Jason Anderson

Jason Anderson

Owner at Datagame

The Research rEvolution Starts In Philadelphia

The Research rEvolution Starts In Philadelphia

What’s the Insight Innovation eXchange platform you ask? Here’s a slideshare embed that will tell you all about it!

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Gamification in Market Research – Is Respondent Engagement More Important than Bias?
Research Methodologies

Gamification in Market Research – Is Respondent Engagement More Important than Bias?

Does Gamification actually move the perceptual goalposts with its brain-engaging techniques?

Edward Appleton

Edward Appleton

Director Global Marketing at Happy Thinking People

The Global View – Gamification: An Option Or A Requirement?
Research Technology (ResTech)

The Global View – Gamification: An Option Or A Requirement?

Gamification, for good reasons, has become one of the buzzwords not just for Market Research, but for Marketing, Human Resources, and CRM.

Adriana Rocha

Adriana Rocha

Founder & Chief Executive Officer at eCGlobal

Predicting The Unpredictable: A Call For Reason
The Respondent Experience

Predicting The Unpredictable: A Call For Reason

I’ve recently spent some time reading predictions about the future of the MR industry (probably because at year-end, they proliferate).

Ron Sellers

Ron Sellers

The Future of Online Research: Engaging and Activating Stakeholders
Insights Industry News

The Future of Online Research: Engaging and Activating Stakeholders

MR is in a state of ‘limbo’. If we do not act and change the way we run our profession, we will be held up and not much progress can be made

Niels Schillewaert

Niels Schillewaert

Debating Research Gamification
Research Methodologies

Debating Research Gamification

GreenBook and NewMR hosted The Gamification Challenge. It was a fun and thought provoking debate on an important topic for market research.

Tamara Barber

Tamara Barber

Holiday Gifts: Eric Salama On Radio NewMR, MR In 2012 Webinar, Gamification Debate & Net Gain 6.0
International Market Research

Holiday Gifts: Eric Salama On Radio NewMR, MR In 2012 Webinar, Gamification Debate & Net Gain 6.0

How are these for holiday stocking stuffers? 4 great upcoming events: an interview with Eric Salama, a webinar on the future of market research, the G...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Game on! The Great Gamification Challenge

Game on! The Great Gamification Challenge

Gamification is one of those “buzz words” that you might be over by now, but it is a topic that will have a huge impact on MR.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

5 Companies That Are Using Big Data & Gamification To Disrupt Market Research
Research Technology (ResTech)

5 Companies That Are Using Big Data & Gamification To Disrupt Market Research

Looking at five high profile new entranst from outside the traditinal market research industry that are disrupting market research.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

If Gamification is Great, Why Aren’t Game Companies Gamifying their Research?
CEO Series

If Gamification is Great, Why Aren’t Game Companies Gamifying their Research?

Creating compelling game experiences (and by corollary, creating compelling gamified research) requires more than just the mechanics of a game. After ...

Jason Anderson

Jason Anderson

Owner at Datagame

The Power of Play
Research Technology (ResTech)

The Power of Play

Understanding the power of games and how fundamental games are to human thought.

Andrew Jeavons

Andrew Jeavons

Director Analytics at Signoi

Gamification: Finally In Demo Mode?

Gamification: Finally In Demo Mode?

Our content partners at ResearchAccess are doing a series of posts on the topic and I think they are leading up to something very interesting. Frequen...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

The Game Mechanics of Social Media
Research Technology (ResTech)

The Game Mechanics of Social Media

Comparing the game play mechanics embedded into Twitter, Facebook and LinkedIn to work out which was the best game.

Jon Puleston

Jon Puleston

Vice President - Innovation at Lightspeed Research

Blogging Live from Technology Driven Market Research Event
Research Technology (ResTech)

Blogging Live from Technology Driven Market Research Event

GreenBook Blog is pleased to offer real-time coverage from the IIR’s Technology Driven Market Research Event in Chicago via NewQual Blog and Twitter.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Cool Updates On Gamification And The AMA Market Research Executive Forum
Research Technology (ResTech)

Cool Updates On Gamification And The AMA Market Research Executive Forum

Some recent publications on the topic of gamification in market research, plus a report on the Executive Leadership Forum put on by the AMA.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

The Future of Research Through Gaming
Research Technology (ResTech)

The Future of Research Through Gaming

The concept of “Research Through Gaming” (or RTG) is a popular one. There are skeptics, but it holds great promise.

Betty Adamou

Betty Adamou

CEO & Founder at Research Through Gaming

Lead Up To The IIR TDMR: Interview with Vivek Bhaskaran of Survey Analytics
CEO Series

Lead Up To The IIR TDMR: Interview with Vivek Bhaskaran of Survey Analytics

3 weeks to go until the IIR Technology Driven Market Research event in Chicago, and we’re down to the last few interviews with presenters! Today I bri...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Check-ins And Badges…Where We’re At And Where We’re Going

Check-ins And Badges…Where We’re At And Where We’re Going

By Prashant Hari One of the main reasons I initially started my blog site Social Wizz was to blog about my and experiences in Social Media. It’s now e...

Prashant Hari

Prashant Hari

Join Us At The Gaming and NewMR – Online Event, 20 January 2011
Research Technology (ResTech)

Join Us At The Gaming and NewMR – Online Event, 20 January 2011

The Gaming and NewMR online event is an exploration of the context and opportunities created for market research by gaming.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Market Research and the Innovation space?
Research Technology (ResTech)

Market Research and the Innovation space?

Where does Market Research stand in the midst of all this innovaation and is Market Research truly innovating?

Prashant Hari

Prashant Hari

More News & Notes on MR Innovation

More News & Notes on MR Innovation

The last week has seen some really interesting developments on multiple fronts that could have long term impact on the direction of MR. The pace of te...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Social Media By The Numbers
The Respondent Experience

Social Media By The Numbers

It’s time for the MR industry to create innovative tools to meet the data-driven insights needs of our clients. Otherwise, the trend of losing market ...

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

Using Social Gaming As A Model For Respondent Engagement
Research Technology (ResTech)

Using Social Gaming As A Model For Respondent Engagement

“Serious gaming” is certainly a major opportunity to engage respondents in new forms of data collection.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook

The Top 10 Retweets From The Twitter #MRX community
Insights Industry News

The Top 10 Retweets From The Twitter #MRX community

“Why We Buy”, “The Top 10 Social Media Complaints”, and “A Best Practices Approach To Social Media” are among the top 10 re-tweets on Twitter #MRX.

Leonard Murphy

Leonard Murphy

Chief Advisor for Insights and Development at Greenbook